![]() ![]() ![]() I don't think this is accidental it is almost as if using your imagination fantastically makes the transparently mythical nature of much of the Biblical narratives readily apparent. Anything that smacked of fantasy scared and even angered my folks, who had no problems believing in the literal, historical existence of a talking serpent. 2) Having grown up in a fundamentalist Christian home, I suspect that it is this reliance on and cultivation of one's imagination and creativity that threaten the authors. Stretch it to the limit.' Game boards and little men can be so confining" (p. In D&D the basic rule is, 'Use your imagination. Yikes! The influence of the boardless game abounds!) In a very condescending tone, the authors continue: "Instead, you play in your head. ![]() RPGs are viewed with suspicion from the first page because they don't "take place on a board." (Oh my gosh. It isn't mentioned that the marginal and disturbed can also watch television, eat chocolate, listen to Bach, and read the Bible. The authors are honest enough to admit that D&D and other RPGs don't cause madness or suicide, although they take pains to point out that marginal and/or disturbed people can and do play D&D. This book was written at the height of the role-playing scare (think Mazes and Monsters). Who wants our children? TSR? WoTC? Parker Brothers? Who wants our future? Gary Gygax? Weis and Hickman? That blurb on the back gives a sense of this book's paranoid tone. ![]()
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